Author: Alvin Manalac

  • Defying the Beast – World Vision

    Defying the Beast – World Vision

    Koncept VR was approached by World Vision to create an emotional, immersive 360 story about their work in Honduras. Fatal gang-related violence, lack of opportunities to provide the bare necessities for their loved ones, and poor conditions in the cities drive men, women, and children to take a long and treacherous journey on a network…

  • The Edge of Space

    The Edge of Space

    In Timmins, Canada on August 27th, 2015, a camera traveled an altitude of 40km for 3 ½ hours, yielding record-breaking 360 video images of the earth captured in the upper stratosphere. Edge of Space is an 11-minute VR documentary, which tells the story of this historical flight while utilizing new storytelling techniques by DEEP bound…

  • The Joy Index: 10 Happiest Places on Earth

    The Joy Index: 10 Happiest Places on Earth

    Condé Nast Traveler’s campaign, The Joy Index: 10 Happiest Places on Earth, needed to showcase two destinations–Shanghai, China, and St. John’s in Newfoundland, Canada–using the splendor of 360 VR. Sponsored by Bank of America, Koncept VR got a chance to explore exciting locales handpicked by “happiness experts” Gretchen Rubin and Shawn Achor.    

  • Virtually Cayman

    Virtually Cayman

    Koncept VR joined forces with lifestyle travel magazine, Condé Nast Traveler, to present a stunning VR experience showcasing the gorgeous Cayman Islands. The task was to tell a 360 video story that would be used a tailored marketing narrative specific to Traveler’s needs.    

  • Porsche – Hall of Legends

    Porsche – Hall of Legends

    AIXR VRAwards 2019 ‘VR Marketing of the Year’ finalist End of 2017 Porsche knocked at the door of Nerdindustries. They had seen the VR solutions Nerdindustries had done for Reload,  Volkswagen and Villeroy & Boch. And now they were looking for VR game for themselves. Not just a VR application which are usually used for…

  • Humanitarian Leadership Academy – Safeguarding Training

    Humanitarian Leadership Academy – Safeguarding Training

    A Safeguarding VR training simulation for the aid sector. The Brief Are you ready to respond to someone who shares details of a safeguarding incident? Conversations with survivors of exploitation and abuse can be challenging, and while traditional options to practice those conversations are available, they are often not scalable or emotionally engaging.    

  • Curfew: Join The Race

    Curfew: Join The Race

    An Interactive Narrative Curfew: Join The Race is an immersive, interactive VR experience for Oculus Rift, inspired by the exhilarating drama Curfew, produced by Tiger Aspect (part of Endemol Shine Group) and Moonage Pictures. Curfew: Join The Race launched on 22nd February 2019, in conjunction with the TV series.    

  • Salesdrive

    Salesdrive

    Pioneering VR Sales Tool At Unite LA, a proof of concept for Salesdrive showed the capabilities of the tool. A sales scenario played out using HP Z VR Backpacks.    

  • Universal Presents: Bride of Frankenstein holoride

    Universal Presents: Bride of Frankenstein holoride

    Eyes Off The Road! A Media Revolution Is On Its Way holoride has defined an entirely new media category (“elastic content”) for passengers by connecting XR content with data points from a vehicle in real-time. These data points include GPS travel route and time, along with driving data from a car, such as steering, acceleration,…

  • The Weavr Experience

    The Weavr Experience

    Revolutionising The Esports Audience Experience In January 2019, a group of six organisations came together to answer the Government’s call to develop the next generation of immersive experiences. It is part of the Industrial Strategy Challenge Fund’s audience of the future programme, delivered through UK Research and Innovation. The project is creating a new platform…

  • Mona Lisa: Beyond the Glass

    Mona Lisa: Beyond the Glass

    Emissive creates the first Virtual Reality experience at the Louvre in partnership with HTC Vive Arts To commemorate the 500th anniversary of the death of Leonardo da Vinci in France, the Louvre is preparing a unique retrospective of da Vinci’s artistic career, opening to the public on October 24th 2019. As part of this landmark…

  • Esqapes Virtual Massage

    Esqapes Virtual Massage

    Esqapes Immersive Relaxation is a first-of-its-kind, VR augmented spa. Angeles Vista Creative Ventures, LLC combined beautifully crafted VR worlds with automation and traditional wellness practices. They accomplish this by pairing exotic virtual environments with extra sensory components including wind, heat and aromatherapy, all while receiving a full-body massage. Each Esqape environment is specifically designed to…

  • VIROO: Virtualware Immersive Room

    VIROO: Virtualware Immersive Room

    AIXR VRAwards 2019 ‘VR Enterprise Solution of the Year’ winner   AT A GLANCE   Virtualware Immersive Room (VIROO) is a virtual reality solution that enables any organisation to launch 1:1 scale and multi-user virtual reality content in an easy and affordable way.   VIROO transforms any physical room into a virtual reality room, by…

  • VR for Psychosis Research and Treatment

    VR for Psychosis Research and Treatment

    AIXR VRAwards 2019 ‘VR Healthcare of the Year’ finalist VR for Psychosis Research and Treatment: Using VR for Understanding Risk factors for Paranoid Ideation in Young People Short description The project is an application that simulates a school canteen in a VR environment for young people between 14 and 16 years old. The VR experience…

  • CHILDREN DO NOT PLAY WAR

    CHILDREN DO NOT PLAY WAR

    AIXR VRAwards 2019 ‘VR Social Impact Award’ finalist LOGLINE CHILDREN DO NOT PLAY WAR is a cinematic Virtual Reality tale of the war in Uganda told through the eyes of a young girl. SYNOPSIS Aloyo, a twelve years-old girl living in Lira, Uganda, sits among other children around the fire to tell their story during…

  • Oasis Pocket Adventure

    Oasis Pocket Adventure

    AIXR VRAwards 2019 ‘VR Marketing of the Year’ winner The Oasis project “La Glisse Infruinie” (The In’fruit’ity slide) is a 4D VR ride in the Oasis fruits world. Raft down some water rapids on a tiny buoy to reach the fruits on their island.         The brief / the challenge The Oasis…

  • VR CPR Training Experience

    VR CPR Training Experience

    OBJECTIVE To offer businesses a portable VR-based training solution, along with a companion trainer app that manages students and courses. Increase productivity and profitability across their training platforms. Adding an additional revenue stream for St John Ambulance through the VR training course. Creating a cost effective and time efficient solution that will train teachers, employees…

  • Cheru’s Story

    Cheru’s Story

    Millions of people around the world lack access to clean water. Sometimes the only water source is miles away (on average 6km) and shared with animals. Because of the latter children are often sick. In addition, the walk for water keeps them from attending school. World Vision is committed to change that. A WV Communications…

  • Lloyd’s Banking Group Resilience & Vitality

    Lloyd’s Banking Group Resilience & Vitality

    AIXR VRAwards 2019 ‘VR Enterprise Solution of the Year’ and LTAwards 2019 ‘Best Simulated Virtual Environment for Training’ finalist An immersive experience that covers common situations that occur in office environments, training staff in personal vitality & resilience. The Learning Need Stress-related illnesses are on the rise across the UK. Increasingly, employees don’t feel equipped to…

  • Vodafone – Working at Height

    Vodafone – Working at Height

    AIXR VRAwards 2019 ‘VR Education and Training of the Year’ winner Vodafone challenged Make Real to develop a scalable solution to raise awareness around the risks of working at height. The Learning Need Working at heights can be a dangerous and demanding task but when installing and maintaining the cell phone infrastructure, a significant portion…

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