Tag: Enterprise
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iSAVE Project
Transforming Healthcare Anxiety & Access with VR: Insights from iSAVE Focus Groups Healthcare anxiety is a significant barrier to access, leading to missed appointments, increased costs, and poorer patient outcomes. iSAVE (Improving Service Access using Virtual Exposure) is a cutting-edge AI-driven Virtual Reality (VR) tool designed to address this challenge. To assess its real-world impact,…
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Pilot VR Training With TACET
Transforming Pilot Training with VR and Eye-Tracking Technology Traditional pilot training has long struggled to effectively measure and improve decision-making, communication, and situational awareness which contribute to nearly 75% of aviation incidents (Kharoufah et al., 2018). Cineon’s Training Aircrew Competencies using Eye Tracking (TACET) solution addresses this gap by using virtual reality and eye-tracking technology…
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Nubikk Virtual Try On
From a gimmick to 52% uplift in transactions using Virtual Try On Nubikk, a Dutch shoe brand, consistently enhances their e-commerce platform with 3D technology, recently integrating virtual try-on features to drive transactions, yielding promising results in improving customer experience and sales. Nubikk has been striving to enhance footwear since 2012. Their ongoing commitment to…
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Noa AI x OFFF Festival
LOWKEYMOVES has updated Digital Impact’s host Noa with conversational AI to become the digital brand ambassador of OFFF Festival 2024. The Project OFFF Festival is one of the most important festivals in the realms of creativity, art, and digital design. Over its 24-year history, the festival has served as a meeting point for both established…
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SIMULACRA: 3D Interactive Web
Introduction SIMULACRA is a web-based metaverse platform created to make the 3D internet simple, accessible, and purposeful. Built by REM5 Studios, SIMULACRA is designed for the mainstream—enabling companies, communities, and creators to unlock the next generation of digital engagement through a spatial and interactive internet. Positioned as the world’s first metaverse platform that prioritizes accessibility,…
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Centurion Lounge Training
American Express partnered with COFFEE to transform employee training through immersive virtual reality. The project focused on Customer Care Professionals working at the Centurion Lounges in JFK and LAX airports, where delivering premium service is essential.
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Emirates Agriculture Conference
The Ministry of Climate Change and Environment (MOCCAE) organized the Emirates Agriculture Conference and Exhibition 2025, held in Al Ain from May 29th to 31st. The event was designed to promote sustainable agriculture, food security, and public awareness through innovation, education, and cultural dialogue. Ortmor was brought on board as the creative and experiential technology…
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3M Home
3M Home is an exploratory VR pilot project with ENGAGE XR and a global cross-functional 3M team. The project focuses on transforming the customer experience; allowing them to interact, engage and collaborate with 3M materials and technologies in real time from anywhere in the world.
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ENGAGE AI Builder
Your ultimate solution for leveraging Artificial Intelligence in Enterprise and Education settings. Specifically crafted for ease of use, AI Builder empowers you to create customized, embodied AI characters with minimal effort. Whether you’re looking for an AI chatbot, customer service agent, role-play character, or a domain expert, AI Builder has you covered. Using simple text…
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Irule Project In Spatial.io
Introduction The metaverse isn’t just about headsets or digital gimmicks. At its best, it can feel like stepping into a ritual space – where culture, imagination, and play come together in ways that feel meaningful. This was the vision behind the Irule series, co-created by IraXLab and 9DGHOST. Built inside Spatial.io, the project explores how…
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Customer Care & Field Service VR Training
Client Profile Hydro One Limited, through its wholly-owned subsidiaries, is Ontario’s largest electricity transmission and distribution provider with approximately 1.5 million valued customers, approximately $31.5 billion in assets as at December 31, 2022, and annual revenues in 2022 of approximately $7.8 billion.
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Spatial Computing Playground
Why Immersive Experiences Matter Immersive experiences offer brands a unique opportunity to connect with their audience on a deeper level. By leveraging technologies like Augmented and Virtual Reality, companies can create memorable interactions that transcend traditional advertising methods. These immersive applications provide users with a sense of presence and agency, allowing them to interact with…
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Wärtsilä Maritime XR Training
How Wärtsilä and Varjo Are Solving Maritime Training’s Scaling Problem VRM’s Take: Wärtsilä’s adoption of Varjo’s XR technology isn’t just another tech upgrade story, it’s a blueprint for how traditional industries can solve fundamental scaling problems through immersive technology. What makes this particularly interesting is how they’ve cracked the code on multi-user XR training, something…
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Virtual Humans 3.0 (VH3.0)
Introduction Virti, a leader in immersive training solutions, has launched Virtual Humans 3.0 (VH3.0), setting new benchmarks in effectiveness, usability, and scalability for role-play and soft-skills training. Designed for industries where communication, leadership, and emotional intelligence are critical, VH3.0 blends advanced AI with cultural adaptability and measurable outcomes.
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Audio Vision
Introduction Developed by Reality Apps, Audio Vision is a groundbreaking application designed to empower audio engineers and music producers with an entirely new way to visualize and interact with sound. By leveraging the spatial computing capabilities of Apple’s Vision Pro, Audio Vision transforms abstract audio concepts into tangible, three-dimensional visualizations. This case study explores how…
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Surgery Training in VR
Universitätsklinikums Bonn (UKB, University Hospital Bonn) is using Medicalholodeck’s Medical Imaging XR to train Germany’s next top surgeons in virtual reality. By using VR young med students can collaboratively study and work on real patient’s cases in a fully immersive 3D environment. Training and teaching in VR saves time and raises education quality. It sounds futuristic and…
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EmbraturLAB XR
Discover the future of tourism in Brazil with EmbraturLAB, an innovation laboratory of Embratur (Brazilian Agency for International Tourism Promotion). In this space, you will not only stay up to date with the latest news and main events, but also awaken your entrepreneurial spirit and curiosity. Dive headfirst into the evolution of tourism and connect…
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XReality UVV Metaverse
Vila Velha University (UVV) is considered one of the best universities in the world and has innovation in its DNA. They were pioneers in creating the first virtual university environment in Brazil.
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Meshy-5: AI-Powered 3D Model Generator
Introducing Meshy 5 Preview: Smarter AI, Cleaner Models, Bigger Animation Potential Meshy.ai, the world’s leading AI-powered 3D content generation platform, has launched the Meshy 5 Preview, offering early access to the next generation of AI 3D model generator. Built on the strong foundation of Meshy 4, this preview version introduces smarter generation tools, enhanced image…
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SeeSignal For Telia Norway
BadVR and Telia Norway: Better personalized customer service Telia Norway, one of the leading telco operators in the country, has since the Spring of 2023 together with BadVR run a pilot in the cities of Oslo and Trondheim, where Telia’s service personnel use BadVR’s solution to assist B2C customers easily and effectively with their Wi-Fi…